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Griffith University

  • 18% international / 82% domestic

Bachelor of Games Design (Honours)

  • Bachelor (Honours)

This Honours program provides a fourth year of study for students who have completed the Bachelor of Games Design (1338), or an equivalent undergraduate program.

Key details

Degree Type
Bachelor (Honours)
Duration
1 year full-time, 2 years part-time
Course Code
2083, 073717C
Study Mode
In person
Domestic Fees
$31,500 per year / $31,500 total
International Fees
$31,500 per year / $31,500 total

About this course

This Honours program provides a fourth year of study for students who have completed the Bachelor of Games Design (1338), or an equivalent undergraduate program. It is a full-time or part-time program that comprises a significant independent Games research project to be completed under formal supervision. This project is driven by methodological and theoretical inquiry and complemented with an appropriate elective course.

As well as the opportunity for career and skill advancement, the Honours program creates a pathway for Games Design students to move into research and higher degree studies - Master of Philosophy (5001), Master of Screen Production - 'Advanced' major (5736) or Doctor of Philosophy (6001).

Opportunities and experiences

As a Griffith Film School student, you'll have access to an exciting calendar of on-campus exhibitions, guest lectures, masterclasses and artist talks from industry leaders.

Entry requirements

The University's Bachelor Honours Degree (AQF Level 8) Policy will apply.

To be eligible for admission to the Bachelor of Games Design (Honours) program, applicants must:

  • have achieved a grade point average of at least 5.0 in their undergraduate degree
  • have negotiated one supervisor who is available and willing to facilitate the student's requirements
  • confirm (prior to application) that their chosen project can be conducted within the appropriate concentration area - that is, check the availability of resources, supervision etc
  • submit a proposal outlining the nature of the Research Project they wish to undertake
  • applicants are required to present a current folio of their most outstanding work.

Study locations

South Bank

Career pathways

Skills learnt within the Games Design program offer a wide range of career opportunities. In the field of art within the games industry, careers include:

  • Concept artist
  • Animator
  • Modeller
  • Rigger
  • Technical Artist
  • Character Artist
  • Prop Modeller
  • Environment Modeller

In the field of design within the games industry, careers include:

  • Asset Tracking
  • Level Design
  • UI Artist
  • Mission Designer
  • Writer
  • Technical Designer
  • Creative Director

A career in the field of programming within the games industry is also possible. Although programming is not the sole focus of the Game Design program, graduates have gone on to make exceptional gameplay programmers.

Credit for prior study or work

Credit and recognition of prior learning may be granted in accordance with Section 5.4 of the following University policy:

  • Bachelor Honours Degree (AQF Level 8) Policy

How to apply

To apply, add this program to your shortlist at the top of this page or apply for this program now (a maximum of three preferences is allowed).

Griffith will assess your first preference and will only assess subsequent preferences if you are not successful.

Once you have submitted your application, you will be sent an email about how to track your application.

For a full list of your incomplete or submitted applications, please view your application list.

Graduate outcomes

Graduate satisfaction and employment outcomes for Computing & Information Systems courses at Griffith University.
70.7%
Overall satisfaction
77.6%
Skill scale
58.6%
Teaching scale